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Seminar

[세미나] Introduction to Vulkan Ecosystem for GPU

2019-02-07l Hit 1079


 

Introduction to Vulkan Ecosystem for GPU

 

 

 

Time/Place

2019/02/08, 10AM, Bldg 301 Room 620

 

Speaker

Jaebaek Seo, Software Engineer at Google

 

Abstract

Vulkan is a new generation graphics and compute API developed by Khronos Group. Vulkan targets high-performance and cross-platform realtime 3D graphics applications. In this talk, I will introduce Vulkan ecosystem and potential research topics related to it based on work experience in GPU shader compiler team at Google.

 

I will be also sharing the hiring and interview process of Google.

 

Biography

Jaebaek Seo is a software engineer at Google and currently working for GPU shader compiler team. Before joining Google, he received Ph.D., M.S., B.S. degrees from School of Computing department at KAIST. His interests include both developing tools for graphics / compute ecosystem and improving real-world application based on the ecosystem

 

Contact

Byoungyoung Lee - Assistant Professor in ECE, byoungyoung@snu.ac.kr

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